Procurement

Equipment Sourcing and Procurement

These articles outline weapons catalogs, multi-turn arms deals, domestic industrial licensing, and anti-aircraft missile batteries.

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Procurement FAQ

How much cheaper is domestic equipment manufacturing than foreign imports?

Manufacturing licensed equipment in domestic factories costs roughly 50 percent of the base foreign market purchase price. Read the guide

How many active foreign arms deals can be maintained in War Footing?

Players can maintain up to six concurrent foreign arms deals simultaneously following economy updates. Read the guide

How do dedicated SAM batteries differ from infantry MANPADS?

Dedicated SAM batteries provide percentage-based regional coverage across a whole sector, while infantry MANPADS offer local battalion-level defense. Read the guide

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War Footing Procurement Contracts: Deals, Licensing & Production

Procurement Contracts: Deals, Licensing & Production

Navigate War Footing procurement contracts with this guide to foreign arms deals, domestic licensing, delivery schedules, and industrial capacity management.

War Footing Equipment Disposal: Can You Sell Surplus Gear?

Equipment Disposal: Can You Sell Surplus Gear?

Learn how War Footing equipment disposal works, whether you can sell surplus inventory, and what options exist for obsolete starting vehicles.

War Footing Preview: Defense Ministry Mechanics

Preview: Defense Ministry Mechanics

War Footing shifts wargaming to defense procurement and strategic planning. Here is our hands-on preview of mechanics, scenarios, and combat.

War Footing Foreign Suppliers: Guide to Arms and Licensing

Foreign Suppliers: Guide to Arms and Licensing

Manage War Footing foreign suppliers across Western, Eastern, and Neutral blocs to license weapons, run arms deals, and secure hardware before invasion.

War Footing Beginner Guide: First Turns, Budgets, and Defense

Beginner Guide: First Turns, Budgets, and Defense

War Footing beginner guide covering the weekly turn loop, defense budgeting, procurement trade-offs, unit readiness, and pre-invasion mobilization.

War Footing Unit Training Guide: XP, Facilities, and Doctrines

Unit Training Guide: XP, Facilities, and Doctrines

Learn how War Footing unit training works, from Training Center XP rates and Level 4 specializations to readiness recovery and doctrine synergy.

War Footing Combat Mechanics: Sector Phases and Battle Systems

Combat Mechanics: Sector Phases and Battle Systems

War Footing combat mechanics resolve battles across multi-phase sector clashes. Learn how penetration, air support, and readiness dictate battle outcomes.

War Footing Demo: Free Download, Features, and Strategy Guide

Demo: Free Download, Features, and Strategy Guide

Download the free War Footing demo on Steam. Check system requirements, scenario limits, economy mechanics, and essential operational defense tips.

War Footing Diplomacy Guide: Blocs, Envoys, and Arms Deals

Diplomacy Guide: Blocs, Envoys, and Arms Deals

Master War Footing diplomacy with this detailed breakdown of envoys, bloc relations, trade markups, arms deals, and licensing rules.

War Footing: Prepared Defenses Doctrine & Setup Guide

Prepared Defenses Doctrine & Setup Guide

The Prepared Defenses doctrine in War Footing grants +15% infantry defense and +15% artillery soft attack after a 6-turn transition period.